We are happy to announce that the fifth edition of the international Genetic Improvement Workshop will take place next year with the annual Genetic and Evolutionary Computation Conference, GECCO 2019, Prague, 13-17 July.
Time and Venue
See the GECCO Schedule to confirm time and venue below.
Venue: Club H (1F)
Time: Saturday July 13th, 2pm - 3.50pm.
- Toward Human-Like Summaries Generated from Heterogeneous Software Artefacts - Mahfouth Alghamdi, Christoph Treude, Markus Wagner
- Genetic Improvement of Data gives double precision invsqrt - W. Langdon
- On Adaptive Specialisation in Genetic Improvement - Aymeric Blot, Justyna Petke
- Genetic Algorithms for Affine Transformations to Existential t -Restrictions Ryan E. Dougherty, Erin Lanus, Charles J. Colbourn, Stephanie Forrest
- A Survey of Genetic Improvement Search Spaces - Justyna Petke, Brad Alexander, Earl T. Barr, Alexander E.I. Brownlee, Markus Wagner, David R. White
- The Quest for Non-Functional Property Optimisation in Heterogeneous and Fragmented Ecosystems: a Distributed Approach - Mahmoud Bokhari, Markus Wagner, Brad Alexander
- Workshop submission deadline: April 3, 2019
- Decision notification: April 17, 2019
- Camera-ready submission: April 24, 2019
Call For Papers
We invite submissions that discuss recent developments in all areas of research on, and applications of, Genetic Improvement. GI one of two key workshops in the field and provides an opportunity for researchers interested in automated program repair and software optimisation to disseminate their work, exchange ideas and discover new research directions.
Topics of interest include both the theory and practice of Genetic Improvement. Applications include, but are not limited to, using GI to:
- repair bugs
- improve code efficiency
- decrease memory consumption
- decrease energy consumption
- explore tradeoffs between non-functional properties
- transplant new functionality
- optimise software parameters
- improve practice (e.g., deployments, case studies, etc.)
- inform language or tool design
...and also any works in the greater field of search-based software engineering in general
Research, Tool & Position Papers
We invite submissions of three types of paper:
Research papers: up to 8 pages long
Tool demo papers: up to 4 pages long
Position papers: up to 2 pages long
We encourage authors to submit early and in-progress work. The workshop emphasises interaction and discussion.
Papers should be in ACM (Association for Computing Machinery) format. Papers must be anonymised. See submissions for more details.
All accepted papers will be presented at GI@GECCO-2019 and will be published by the ACM. At least one author of each accepted paper must register for the workshop (authors of multiple GI@GECCO-2019 papers need only register once).
The official publication date of the workshop proceedings is the date the proceedings are made available in the ACM Library. Based on our experience, this is close to the first day of GECCO itself. The official publication date affects the deadline for any patent filings related to published work.
Workshop Paper Submission
Workshop papers must be submitted using the GECCO submission system this year. After login, you need to select the “Workshop Paper” submission form. In the form, you must select our workshop.
To see a sample of the "Workshop Paper" submission form go to GECCO's submission site https://ssl.linklings.net/conferences/gecco/ and chose "Sample Submission Forms".
Submitted papers are required to be in compliance with the GECCO 2019 Call for Papers Preparation Instructions https://gecco-2019.sigevo.org/index.html/Papers+Submission+Instructions
All accepted papers will be presented at the corresponding workshop and appear in the GECCO Conference Companion Proceedings.
This year's workshop will consist of two parts the first being the presentation of accepted papers. The second part will be a chaired of a discussion centred around key themes of recent work and identified challenges. The goal will be to help inform some directions for future work in the GI community.